Oro Jump
So my school convinced me via prizes to compete in Global Game Jam 2012.
The theme was ouroboros, a snake eating it’s own tail, and I already had a game design idea so I just incorporated ouroboros into it. Also it needed to be a Windows Phone 7 game.
The result was a game in which you play as a frog who is traveling through the inside of an ouroboros. Jump trajectory is created by clicking and dragging across the screen.
There are two modes, casual in which you can take as much time as you want, and hardcore where the points are doubled but you have a limited time to make your jump before the platform you are on disappears.
All in all I probably only worked on the project for 12-15 of the allotted 48 hours we were allowed. I think it turned out as a pretty fun game though.
Here’s some more pictures.
This entry was posted on Sunday, January 29th, 2012 at 1:02 pm and is filed under Omnomasaur Games. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.
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